Improved the Stop stitching feature for the Meta mesh, also added a new option Stop stitching for children.Added a new option By Width Graph Points for the Leaves mesh.Added a new option Scale proportionally for the Leaves mesh.Added a new option Shift Start Point for the Noise direction modifier.Added the ability to convert the Path Distributor into the Path Position Distributor.Added a new parameters Chaos pos %, Angle Bend and Length % for the Path Position Distributor.This allows you to bind the vines (for example) to the animated reaction object Added the Bake Direction feature for the Object Reaction modifier.
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The recording process is multithreaded, so it works more faster for a whole animation than usual tree building when rendering Now you can bake the growth or wind animation of your model, and then use the cache files in other projects. Added full compatibility with 3ds Max 2016 (64-bit).Therefore, plants may differ after conversion from the previous version 1.9.9 (Final). The random generation algorithm has been completely redesigned.It can be useful to connect this node to several parameters in order to control their values. Value node - this node allows to set some value.Attribute Position node and Attribute Distance node - these nodes can be used to get some attributes,Īnd then passing them to the Affect or Math node, for further influence on other parameters.Switch node - this node allows to redirect the computing process between various branches of the node graph depending on the input value.
3ds max 2011 new features generator#
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Math node - performs some math operations, can be used instead of the Affect node.Public Parameter node - used to create an animated parameter, as well as to display the parameter on the main GrowFX panel.This gives us the opportunity to increase GrowFX functionality indefinitely by introducing various new types of nodes. Implemented a node-based editor instead of several rollout dialogs that allows you to manage all GrowFX components in one window.